Breaking Glass II - Narratives in Boundless Space
Goethe Institut, München - 2019.11

Spatial Fabulations & Other Tales of Representation in Virtual Reality

Spatial Fabulations and Other Tales of Representation in Virtual Reality comprises of eleven projects that explore various architectural themes spanning from urban narratives to active participation in architectural design in Virtual Reality. The projects engage with real time surveillance, personal and poetic narratives from foreign cities, the work of select architects - such as Bernard Tschumi and Oswald Mathias Ungers, to machine-driven and robotic processes as part of architectural design.

The visitors are invited on journeys that explore insides and outsides of buildings and cities, or to interactively produce or explore forms that are made possible by computers and their algorithms. Subjective experience or creative participation is fused with computerised processes that underlie the contemporary production of architectural forms and our spatial experience.

The eleven projects are presented in a scenography of sculpted objects that are strewn across the floor of Mousonturm's Studio 2. The objects appear as fragments and may or may not belong to a single whole. Yet, they make up a garden of strange objects, anchors or portals to virtual worlds.

 

Credit : Städelschule Architecture Class - Postgraduate Master of Arts in Architecture
Hochschule für Bildende Künste–Städelschule

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Performing Architecture, Venice 2018

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Städelschule Rundgang, Frankfurt